BandLab Studio in a desktop web browser, using Google's Chrome browser as the baseline. BandLab iOS and Android have different layouts, controls, and export options.
The software
BandLab's core Studio is free with an account; the current free baseline supports up to 16 audio/MIDI tracks and 15-minute projects. RN's guide is free. Paid Pro/Max features, extra sound access, and artist services are optional and are not required for this demo.
What you'll make
Create a saved private project and download a 30–60 second vocal demo or original beat. Vocal route: import an authorized beat, record and edit your performance, mix, and export. Beat route: make drums and MIDI bass/keys, arrange, and export. Publishing to BandLab is an optional separate choice.
Based on BandLab's current web Studio Help Center. BandLab updates continuously; follow the linked official article if a button has moved. This is BandLab web Studio, not Cakewalk. Guide reviewed October 1, 2026. Open the program and work alongside the steps; these skills stick when you use them.
01
Open Studio and pick your route
Tracks hold parts; regions hold audio or MIDI.
Sign in at BandLab, click Create in the top-right, then New Project. The New Track screen lets you start with Voice/Audio, an Instrument, or Import Audio/MIDI.
Choose Voice/Audio for microphone recording. Choose an instrument for notes you want to play or draw; MIDI stores note instructions, not a finished recording.
Name the project RN_First_Demo and save a first revision. Save after a usable take or major edit rather than relying on an open browser tab.
Find the timeline, bar ruler, moving playhead, track headers, and transport controls. Press Space to hear playback and Return to return to the beginning.
Try it before moving on
Project reopens from Library.
02
Get the microphone and headphones working
Browser permission and the selected input both matter.
Connect wired headphones and your microphone. Your built-in mic can capture a scratch demo; a compatible USB mic or interface is another option.
Make sure your operating system recognizes the input. In Chrome's site controls for BandLab, allow Microphone access; add a Voice/Audio track and choose Input Device and Input Channel.
For one mic on an interface, pick its individual channel rather than a stereo pair. Check hardware gain and record ten seconds.
For a Voice/Audio track, open AutoPitch and use Monitoring to hear yourself if desired. If the interface provides direct monitoring, avoid listening through both paths.
Try it before moving on
Test records and plays cleanly.
03
Set a grid or import your beat
Put your backing against the bar ruler.
For the original beat exercise, set the project to 90 BPM and 4/4. For an imported beat, ask its producer for tempo and key when available.
Use Import Audio/MIDI in the New Track screen to bring in a supported file. Keep the original and its license outside the project as a backup.
Place the audio at the intended start, then listen with the metronome. Check several bars; changing a displayed tempo doesn't guarantee imported audio is correctly stretched.
If you use BandLab Sounds, browse a currently available free sample and add it to the arrangement. Keep your first backing simple enough to leave room for the voice.
Try it before moving on
Backing starts correctly and stays aligned.
04
Record a complete vocal idea
Get a full idea down before polishing it.
Name a Voice/Audio track Lead, select it, and position the playhead before the section. Turn the beat down until you can hear yourself comfortably.
Start with AutoPitch off or low so you can judge the performance. Press R or click Record, perform the section, and stop when done.
For a second attempt, use another Voice/Audio track and mute the first take. This keeps the comparison simple and avoids accidentally replacing something you want.
Listen to both takes in context. Choose the stronger one, then record a separate double or a few ad-libs only where they add something.
Try it before moving on
One complete passage is saved.
05
Clean the takes without killing the delivery
Listen to every edit in context.
Select the unwanted part, move the playhead to its boundary, and right-click > Slice or press S. Repeat at the other boundary, then remove only the bad piece.
Move the replacement phrase from a second take into position. Keep the original available until you've checked the transition with the beat playing.
Trim extra silence, then use the fade handles at the start or end of an audio region to soften a click. Keep the first consonant and final word intact.
Save a revision and replay the whole passage. If several words need repair, another take may be faster than stitching every syllable.
Try it before moving on
No clicks, missing words, or accidental overlaps.
06
Program a beat in Drum Machine
Build a pocket before adding complicated fills.
Click Add Track > Drum Machine and choose Empty for a fresh pattern. Choose a kit, then set a one-bar pattern length.
For this 90 BPM practice groove, place kick hits on beats 1 and 3, snare on 2 and 4, and hats on eighth notes. Preview the pattern.
Right-click the editor for your main pattern and choose Copy. Select another pattern slot and Paste, then change one hit near its ending. Keep most of the groove the same so the variation feels intentional.
Check the Drum Machine track first: choosing Empty creates initial A and B regions. Move or remove the regions you do not need, then use Add or drag a pattern onto an empty spot when you need another region. Loop the main pattern to cover four bars and place the variation at your transition.
Try it before moving on
Main groove and variation play correctly.
07
Add bass and keys with Virtual Instruments
Leave room for the voice.
Click Add Track > Virtual Instruments, select a bass sound, and use Musical Typing or a connected MIDI keyboard to audition it.
For an original practice loop, make A your home note. Record short low A notes near the kick rhythm, then listen for overlap and muddiness.
Create a keys or synth track and try a short phrase using A, C, and E, or play them together as an A-minor chord.
Use the displayed octave controls if the notes are too high or low. Stop once the four-bar phrase works with the drums.
Try it before moving on
The three parts support one another.
08
Draw and fix MIDI notes
Edit pitch, timing, length, and note strength.
Double-click a MIDI region or right-click > Edit to open the MIDI Editor. If you haven't played a usable part yet, record a short attempt to create a region.
Use the Pencil tool to place notes, or double-click the grid. Drag a note's end handle to change its duration; move a note to change pitch or start time.
Select the notes that need tightening, right-click > Quantize, and choose a division that matches the intended rhythm. Compare the result rather than assuming tighter is always better.
Use the Velocity controls to vary note strength. Fix obvious wrong notes or excessive bass overlaps, then stop before you flatten the whole performance.
Try it before moving on
You can change one note deliberately.
09
Make the loop go somewhere
Give the loop an entrance and a change.
Build a 20-bar practice demo: keys in bars 1–4, full groove in 5–12, then a vocal or musical variation in 13–20.
Select regions, use Copy and Paste, and place them against the bar ruler. Use the region's Loop icon when repeating the same audio or MIDI part.
Leave one instrument out for a section, remove a drum hit before the change, or shorten a phrase. Make one change that the listener can actually hear.
Turn playback Cycle off and listen from the beginning. At 90 BPM in 4/4, this arrangement is about 53 seconds before any tail.
Try it before moving on
Opening, groove, and variation are audible.
10
Add useful effects and optional AutoPitch
Give each effect a job.
Select a track and open the Fx Effects tab. Choose a free preset or + Add Effect; avoid effects marked as requiring membership for this first demo.
Try a small EQ change for unwanted rumble or a compressor for distracting volume swings. Use a little reverb or delay for space, then compare with the effect bypassed.
For melodic vocals, open AutoPitch, enable it, and choose the correct Key and Scale. Use the Level knob to adjust intensity and listen rather than maxing it automatically.
Save an effects setup you want to reuse; your saved custom preset appears under My Presets. Keep an unprocessed reference take or earlier revision available.
Try it before moving on
Vocal remains clear and effects help.
11
Mix with levels, then automate a small move
Start with volume balance.
Lower the backing, then bring it up around your lead. Check the loudest section and keep the Master meter from going into red.
Keep lead vocal, main bass, and kick near the center as a starting point. Try modest panning on supporting parts without scattering everything.
Press A to show Automation. Choose Volume, Pan, or an available effects parameter from the track header, then draw points for one small change.
Replay quietly through headphones and a familiar speaker. Compare effects at similar listening levels and fix the most obvious issue first.
Try it before moving on
Lead stays clear; busy sections stay clean.
12
Save, export, and choose who can hear it
Saving, exporting, and publishing are separate actions.
Save the latest revision and confirm it is in Library. If saving fails, keep Studio open and preserve downloadable tracks before refreshing or closing.
In Studio's top-left project menu, choose Project > Download > Mixdown As. Choose WAV for an uncompressed listening copy, then replay the downloaded file.
To keep separate parts, use Project > Download > Tracks or the track's three-dot menu > Export as Audio/MIDI. Note instrument sounds, tempo, effects, and automation for a rebuild.
Publish only when you're ready and have checked rights and credits. Leave Forkable off unless you want other users to copy, modify, republish, or potentially commercialize the content under BandLab's terms. Unlisted hides a revision from public feeds and search; anyone with its direct link can still access it.
Try it before moving on
Saved project and tested export are available.
Stuck? Start here.
Mic won't record
Check OS and Chrome permissions, Input Device/Channel, hardware gain, mute, and cable.
Silent playback
Check system Output, hardware volume, Chrome Sound permission, and Studio mute/solo.
Harsh vocal
Lower physical input gain and rerecord. Playback volume can't undo input clipping.
Late or doubled monitoring
Use wired headphones and one monitoring path. Check BandLab's latency guidance if recordings still misalign.
Revision won't save
Keep Studio open. Check the connection and export tracks before refreshing. Note tempo, instruments, effects, and automation.
Feature requires payment
Skip member-marked tools and use free core options; this free guide doesn't include a subscription.
Phone export differs
This is desktop web Studio. Mobile export controls and formats differ.
A few shortcuts worth knowing
Default shortcuts; custom key mappings can differ.
Keys
What they do
Space / Return
Playback / return to project start
Desktop web Studio; click outside a text field first.
R
Record or stop recording
Select the intended track first.
Ctrl/Command-S
Save a revision
Confirm it saved before closing Studio.
S
Slice the selected region
Position the playhead at the intended cut.
Q
Quantize selected MIDI notes
Confirm a suitable note division.
A / C / M / G
Automation / Cycle / metronome / snap
These are BandLab web shortcuts, not GarageBand shortcuts.
Ctrl/Command-Z
Undo
Use immediately after an unwanted edit.
Ctrl/Command-/
Show Studio shortcut list
The searchable official list is also at the bottom-right of Studio.
What those words mean.
Track
One part's lane and controls, such as lead vocal, kick, or bass.
Clip / region
A piece on the timeline. Its edits can refer to a longer original recording.
MIDI
Note instructions: pitch, timing, length, and strength. An instrument turns them into sound.
Velocity
How strongly a MIDI note is played. Its effect depends on the instrument.
Quantize
Move selected note timing toward a grid. Compare the groove before and after.
Buffer
Audio processed in chunks. Smaller chunks can reduce monitoring delay but demand more from the computer.
Clipping
A signal exceeds the available level. Lower input gain and rerecord if the captured audio is distorted.
Pan
Where a sound sits between left and right in the stereo mix.
Plug-in
An instrument or effect running inside the program. Included and third-party licenses can differ.
Send / return
Feed a copy to a shared effect, then blend the effect's output with the original sound.
Automation
A control change saved over time, such as a volume lift or a delay at the end of a line.
Bounce / mixdown
Render the arranged sound into a listening file. It does not replace the editable project.
See the workflow in action.
Use these walkthroughs alongside the written guide. Check the version note on each video before following its menus. You do not need to buy a creator's course or extras to use this RN guide.
BandLab
How to make your first beat using BandLab's free web Studio (BandLab Tutorial)
BandLab's official first-beat exercise in the browser-based Studio. Work alongside it to get a practical starting groove.
Before you watch: Recorded in 2022 for web Studio. Some menus, sounds, and membership features have changed. Follow current written steps when the screen differs.
Composing your own music using BandLab's free web Studio (BandLab Tutorial)
BandLab's official follow-on exercise for composing original parts with virtual instruments in web Studio.
Before you watch: Recorded in 2022 for web Studio. Some instrument choices and controls have changed; use available free sounds and the current written guide.
RN wrote this guide in plain language. The references below are the software makers' own documentation, for exact controls, compatibility, and feature limits. Reviewed October 1, 2026.